
Removed all calls to RegFlushKey (not needed). User files are redirected to Documents folder, in "My Games\The Suffering ". Registry settings are written to HKEY_CURRENT_USER instead of HKEY_LOCAL_MACHINE. Requests version 6.00 of Common Controls Library to enable visual styles in Riot Engine Configuration dialog.

Marked as UAC (User Account Control) aware. Marked as compatible with all existing Windows versions. Use GetMessage in the message loop for the Riot Engine Configuration dialog rather than PeekMessage, this normalizes CPU usage of said dialog. It even happens that the DWM tries to replace the game window with a ghost window during normal gameplay. Made game's message loop more conventional (PeekMessage called without message filtering) to workaround the bug in Windows' Desktop Window Manager, which causes oddities in windowed mode window being declared unresponsive and replaced with a ghost window after 5 seconds when it loses focus. Removed bad DirectX check, game will launch without error or DirectPlay pop-up dialog on Windows 8+ if DirectPlay isn't present (which is the default). Game will set monitor's refresh rate to 60 Hz when in fullscreen mode.Ībility to tweak mouse sensitivity value if using in-game sensitivity slider doesn't achieve desired effect. Hardware accelerated DirectSound buffers are no longer explicitly requested and the default limit of sound buffers has been increased to prevent sound dropouts on typical modern PC.ĮAX option has been disabled in Riot Engine Configuration in Sound tab (EAX effects are not implemented).Īdded frame rate limiter which defaults to limiting the game to run at 59 FPS to workaround bugs that occur at higher frame-rates and provides better mouse response when monitor runs at 60 Hz and VSync is enabled. Game will now use the audio device selected in Riot Engine Configuration dialog instead of always using default device. Game's own threads are bound to run on the CPU's first core, this reduces the probability of 'black texture bug' occurrence.


Resolutions available in fullscreen mode are also available in windowed mode.

Widescreen support all supported resolutions are selectable, FOV is adjusted according to the screen's aspect ratio, HUD and in-game FMVs are adjusted as well so they don't stretch with wide aspect ratios. This is All-in-One unofficial patch for The Suffering: Prison Is Hell and The Suffering: Ties That Bind, which provides all improvements and bugfixesįixed the bug with game interpreting available hard disk space value incorrectly, preventing users from saving the game and the config file from being updated if they have more than 2 TB of free space on their hard drive.
